

Projects
Below are summaries of the projects I have worked on within Unity.

Breaching Shadows
Breaching Shadows is a stealth/puzzle espionage game, still in development by Dovelp.
I am proud of my work on the Fog of War system that obscures the players view, and the enemy patrol system that uses Unity's NavAgents.
Dovelp
The Mind's End
The Mind's End is a rhythm runner game,
my involvement includes:
level placement
Tools to help with level setup and or timing.

Dovelp

Colour Collide
Colour Collide is a colour matching game made as a team of 2 for mobile.
Some examples of how I contributed include:
UI and it's optimisation
Gameplay
Score Share / Game Share
Give it a go: Colour Collide
Personal Project (team of 2)
Rhythm of Survival
Rhythm of Survival is a rhythm based survival game made as a team of 2 for mobile, where the player must dodge in rhythm, to avoid the dangers that occur during the off-beat.
I implemented the UI
created the 3D models (weapons and background map).
Various other well rounded implementations

Personal Project (team of 2)
(not released)

