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Image by Nikita Kachanovsky

Projects

Below are summaries of the projects I have worked on within Unity. 

Breaching Shadows general picture.jpg

Breaching Shadows

Breaching Shadows is a stealth/puzzle espionage game, still in development by Dovelp.

I am proud of my work on the Fog of War system that obscures the players view, and the enemy patrol system that uses Unity's NavAgents.

Dovelp

The Mind's End

The Mind's End is a rhythm runner game,

my involvement includes:

level placement

Tools to help with level setup and or timing.

Forest Level.webp

Dovelp

Menu_Play.gif

Colour Collide

Colour Collide is a colour matching game made as a team of 2 for mobile.

Some examples of how I contributed include:

UI and it's optimisation

Gameplay

Score Share / Game Share

Give it a go: Colour Collide

Personal Project (team of 2)

Rhythm of Survival

Rhythm of Survival is a rhythm based survival game made as a team of 2 for mobile, where the player must dodge in rhythm, to avoid the dangers that occur during the off-beat.

I implemented the UI

created the 3D models (weapons and background map).

Various other well rounded implementations

Rhythm of Survival_Level Background.jpg

Personal Project (team of 2)

(not released)

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